This painting tool creates a variety of 3D prefabs I made, to paint where and when the user clicks on the screen. This is done by detecting the user input of the location and how many times they are clicking, or whether they are holding the mouse on the screen and following the mouse to where it is dragged. The U.I allows the user to change the shape, as well as the opacity of the 3D prefabs (the opacity stopped working, to be blunt, but this was intended to be the second U.I feature. The code is there for it, but I could not get it to work).

StatusPrototype
CategoryTool
PlatformsHTML5
AuthorCodeJirachi
Made withUnity